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D R A W I N G T U T O R I A L S
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Front
View
Step
1:
Most
Dragonball Z characters can be
drawn using these basic shapes
and proportions. Dragonball Z
characters all have similarly
constructed faces: they have
large foreheads, slanted,
triangular eyes, and small lower
faces. Once you see how the basic
face is proportioned, it should
be easier to draw whichever
character you like. Begin by
drawing a large, slightly
elongated circle for the
forehead. Draw the lower half of
the face and divide it up with
lightly drawn guidelines as
shown. Notice that the lower half
of his face can be divided up
into equal sections; the main
horizontal guidelines are
equidistant from each other. Draw
the slanted guidelines for the
eyes, and sketch the position of
the mouth (which should be
directly below the guideline for
the nose). Make sure all the
guidelines are drawn lightly,
because you are going to erase
them later on.
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Step
2:
Erase some
of the unnecessary guidelines.
Draw the outline of the eyes,
which are just blocky, angled
trapezoids. Make sure the bottom
of the eyes line up with the
slanted guideline you drew in
earlier.
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Step
3:
Next,
sketch the outline of his hair.
The hair is very large and spiky;
notice how it smooths out
slightly on the right side (our
right, not his) of his head,
though. Add more detail to his
eyes and ears. When drawing his
eyebrows, make sure that they
rest directly above his eyes.
Draw the nose and mouth next,
making them very small and close
together. The nose should be sort
of like a blocky 'L' or
wedge.
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Step
4:
Next, erase
all the guidelines. Add the
shading under his eyes and mouth,
and add detail to his ears. Next,
draw the neck, muscles, and
clothing. DBZ necks are usually
pretty wide, so make sure the
neck starts just beneath the
ears. Erase any unwanted lines
and clean up your
sketch.
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Step
5:
Take your
final sketch and color or shade
it however you like. Notice that
the shading on his hair is very
subtle, and gives the otherwise
flat spikes more dimension, so
you know his hair doesn't just go
straight back like Ryoko's (from
Tenchi Muyo), it kind of sticks
out in all directions.
^_^
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3/4
View
Step
1:
Next, we'll
draw the 3/4 view. These
proportions will work for other
DBZ characters, too. Draw a large
circle, then add the lower half
of the face and divide the shapes
up with guidelines.
These are
pretty much the same shapes as in
the front view, except they have
been rotated downwards and to the
side. The 3/4 view has less
guidelines than the front view,
but that's only because adding
them would be unneccesary at this
angle. We'll only be using the
guidelines for the eyes, nose,
and the central guideline that
runs from the forehead to the
chin.
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Step
2:
Next, use
the upper horizontal guideline to
draw in the eyes and eyebrows.
Draw the nose and mouth, making
sure to draw the mouth very close
to the nose. The features of the
face should have very sharp
angles. Notice that while on the
front view his nose looks small,
on the 3/4 view it is much longer
and pointed.
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Step
3:
Erase all
the guidelines. Draw the basic
shape of his hair, making it very
thick and rounded. Notice again
that the hair flattens and rounds
out on the right side of his
head. Add his pupils, draw in the
eyebrow ridges above his eyes,
and shade beneath his
mouth.
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Step
4:
Erase all
unnecessary lines. Add the detail
in his ears, and add shading to
his eyes. I added a few light
glares to his pupils out of
habit, even though DBZ characters
almost never have such details on
the eyes. You can leave them out
if you like, but I think they
look fine. Again, his neck
muscles are very large, so start
them just below the ear. Add the
rest of his muscles and clothes,
then clean up your sketch and
prepare it for the final
draft.
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Step
5:
Now that
you have drawn his face, you can
shade and color it however you
like. Notice again that the
subtle shading on the hair shows
that it sticks out in various
directions rather than just going
straight back. Make sure to try
to include this if you shade your
picture.
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Super
Saiyajin Form
Goku, like
several other characters on DBZ,
can transform into a Super
Saiyajin (yes, that is an
accepted spelling, so stop
bugging me about it). From what I
could discern from the internet,
he has at least three or four
different forms, but I really
don't have the patience to go
through each of them. The
differences are slight, anyway,
and if you know which features to
exaggerate, its not that much of
a problem.
To draw
Goku (or anyone, for that matter)
in Super Saiyajin form, you'll
have to make a few adjustments to
his face, as well as his hair.
His head and body should be
wider, while the face itself is
smaller. The features are more
slanted and grouped closer
together. The lines of his face
will be much more sharp and
slanted, and his eyes will be
much more narrow. The chest and
arm muscles are increasingly
larger and rounder for every
further transformation. These
adjustments can be used on any
Super Saiyajin.
For the
hair, basically just draw a
series of sharply angled, pointed
spikes that extrude from his
scalp. It helps to draw the
outline of his head, as shown in
this picture, so you can tell
where the hair should go. It's
easy to make it too big or too
small if you don't know where to
position it. Even though it's
spiky, make the hair full and
rounded, rather than just using
straight spikes. All the spikes
should curve inward, not just
stick straight.
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Here's
what the hair should look like
when the guideline for the back
of the head has been removed and
the hair has been shaded. I did a
sloppy job of coloring the hair,
though; the shading should be
much less rounded than it is in
this particular picture. You can
look at other pictures of him on
the internet or elsewhere for
further reference.
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